Mod Support?

I developed the Waste Shielding mod for the game, and part of that is new parts and new alt recipes. It would be lovely to have those processes accessable in your wonderful program! Reading the .uplugin to extract the data can be done programmatically. I have no idea how it'd have to interact with your existing codebase, however.

This would, of course, work for any mod, not just mine.

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Upvoters
Status

In Review

Board
πŸ’‘

Suggestion

Date

7 months ago

Author

kiligir

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